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Does anyone remember the Skill "wraparound" issue in MM6?
12/21/2023, 22:11:37

    Ossie writes:

    I'm playing the Merge Mod and finding a weird anomaly when casting certain spells: the duration is far less than described. My Lich has 40+ Skill level in Dark Magic and the Moon Cloak from MM7, which shows a bonus of +21. When casting Pain Reflection (a MM8 spell, maybe MM7 as well, can't remember), the description says a duration of 1 hr + 15 mins per point of skill, which should result in a duration of 60+ hours - certainly 40+ hours. However, the duration is only one hour. If I remove the cloak - base Skill level now only 43, the duration *jumps* to 12 hours: still not the 40+ you would expect, but better than when wearing a Skill-boosting item.

    I appreciate this is mixing items and spells across different MM games, so there may well be a compatibility issue with the Merge Mod, but I seem to remember an issue with Skill levels essentially "wrapping around" at a certain point, and you essentially got a worse result once you went above a certain Skill level. Does this ring any bells with anyone?





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